![]() Conqueror: Conqueror is the core rune for all marksmen since it stacks more damage the more you attack a champion.As a marksman, Caitlyn is a very good safe pick into a lot of team compositions since she can peel for herself with her range while keeping herself safe with her traps. On the Rift of Wild Rift Caitlyn is categorized as a marksman champion with a moderate difficulty level, played in the Dragon lane. Caitlyn is specialized in attacking from far away since she has the highest range of all the marksman in the early game. In this guide, we will take a closer look at the best runes, spells, and builds, including tips and tricks to swing your way to victory with Caitlyn in League of Legends: Wild Rift. Even though she carries a one-of-a-kind hextech rifle, Caitlyn’s most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress. ![]() She is often paired with Vi, acting as a cool counterpoint to her partner’s more impetuous nature. Once Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits.League of Legends: Wild Rift’s Caitlyn, the Sheriff of Piltover, is its city´s finest peacekeeper and also Piltover’s best shot at ridding the city of its elusive criminal elements. Yordle Snap Traps trigger simultaneously if stacked on top of each other, granting additional Headshots for each one beyond the first, but only increasing the damage for the first one.ĪCTIVE: Caitlyn fires a net in the target direction and recoils 375 units in the opposite direction, dealing magic damage to the first enemy hit and slowing them by 50% for 1 second.ĪCTIVE: Caitlyn locks onto the target enemy champion and channels for 1 second, revealing them and revealing herself to enemies.Īce in the Hole is placed on a 5-second cooldown if canceled. The next enemy champion that springs the trap is rooted for 1.5 seconds, revealed for 3 seconds, takes additional damage from Headshot, and becomes immune to Yordle Snap Traps for 3 seconds.Ħ0 / 105 / 150 / 195 / 240 (+ 40 / 55 / 70 / 85 / 100% bonus AD) After the maximum amount of traps is laid down, deploying another immediately destroys the oldest one. ![]() PASSIVE: Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount.ĪCTIVE: Caitlyn sets a visible Playful.png untargetable trap at the target location which briefly sight of the area and arms after 1 second, lasting for a duration. At 6 stacks, or 5 while in brush, Caitlyn's next basic attack becomes unstoppable and deals (50 / 75 / 100% (based on level) + (125% + 21.875% 21.875%) critical strike chance) AD bonus physical damage, increased to (100% + (125% + 21.875% 21.875%) critical strike chance) AD against non-champions.Ĭaitlyn may fire other empowered basic attacks until Headshot hits a target, which consumes all stacks.Įnemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional headshot at 1300 range for 1.8 seconds, without consuming stacks of Headshot.ĪCTIVE: Caitlyn fires a projectile in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 60% damage to all enemies it passes thereafter.ĥ0 / 90 / 130 / 170 / 210 (+ 130 / 140 / 150 / 160 / 170% AD)Įnemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker. INNATE: Caitlyn's basic attacks generate a stack of Headshot on-attack, doubled when attacking from brush.
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